As you progress through the game memories, past traumas, and experiences will come into play to open up on the background of our protagonist and help fill in the gaps on just how he has become the cocky and confident loveable star we have grown to love. Throughout the game, players take on the role of a much younger Sherlock Holmes trying his best to prove himself, with the story bringing a much more personal side to the detective. Cordona isn’t the usual locale for a Sherlock Holmes adventure though and the reason our quick-thinking protagonist has ventured out is to return to his childhood home in a bid to visit his mother’s grave and uncover the mystery surrounding her death, which in turn allows for a captivating open-world locale to get lost in as you uncover numerous heinous cases. The game takes place within the confines of the fictional island of Cordona located in the Mediterranean, ripe for sun-seeking holidaymakers to arrive and in turn become the latest subjects of investigation, once the conspiracies, robberies and murders begin to pile up of course. Unlike other Sherlock adventures spanning TV shows, movies, books and games, Sherlock Holmes Chapter One is pinned as an origin story of sorts, ditching the familiarity of the well-known and beloved published novels already on store shelves and instead letting Frogware’s creative ideas really flow. I knew this game wasn’t about to shy away from a sensitive subject, but just how well have trusted developer Frogwares handled the latest adventure from everyone’s favourite detective, and is it capable of holding our interest for the long haul? Instantly my attention was peaked more than it already was before. Before you even get into the game, Sherlock Holmes Chapter One comes with a fine warning speaking of sensitive content, alerting players that whilst it’s completely against the mistreatment of the individuals and cultures within the game, it doesn’t want to shy away from the harsh realities of what things used to be like.
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